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Position 2 · Mid · Intelligence

Invoker

Ten spells from three orbs. The hardest hero in Dota.


Should you main Invoker?

Invoker is the intelligence mid with ten spells forged from Quas, Wex, and Exort orbs. He can shockwave with Deafening Blast, raise Alacrity, drop Chaos Meteor, ice wall a chase, and more — the kit is a toolbox, not a single combo.

He has one of the steepest learning curves in Dota. Orb management, spell invoke order, and item timings separate players who "have Invoker" from players who win with him. Exort builds look for early kills; Quas-Wex builds play for tempo and control.

Pick Invoker only if you will dedicate serious hours to orb muscle memory and common double/triple spell combos. Start by mastering two or three combos before expanding. He rewards mid players who already understand wave control and rune timings.

Bind a clean invoke flow for two bread-and-butter combos and refuse to invent a third mid-fight until those are automatic. Itemize for the game in front of you: early spirit vessel or eul setups can matter more than greedily rushing a luxury damage item on a starved mid.

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Ratings

Difficulty
Hard
Farm need
Medium
Attack
Ranged
Fight style
Burst / pickoff
Peaks
Mid game

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