Sentinel
Sage
Wall, slow orbs, healing and a revive; the classic team-first sentinel.
Should you main Sage?
Sage is the beginner-friendly Sentinel: Barrier Orb walls off a choke, Slow Orb delays a push, Healing Orb tops up allies, and Resurrection can swing a round after a trade. She anchors a site more than she lurks, and her wall is one of the most readable pieces of utility in the game.
She is not a fragger. Her value is stalling attack executes, forcing attackers to break or walk around a wall, and keeping the star Duelist alive between rounds. On defense she often holds the site that needs a hard delay; on attack she walls off rotations or boosts teammates onto unexpected angles.
Pick Sage if you want a clear job every round and you are happy reading the scoreboard for assists and plants rather than pure frag counts. She teaches map control and timing without requiring memorized lineups. Move on once you want more aggressive Sentinel tools like Killjoy or Cypher setups.
Ratings
Related guides
- Killjoy guideSentinel
- Cypher guideSentinel
- Brimstone guideController