Jungle · Assassin
Fanny
the Blade Dancer
Cable-swinging assassin who flies across walls. The hardest hero in the game.
Should you main Fanny?
Fanny is the cable Assassin: she flies across the map on energy cables, deletes priority targets, and leaves before the team can react. She is infamous for a brutal learning curve — energy management and cable angles decide every play.
In the right hands she invades, steals objectives, and ends games before late hypercarries stabilize. In the wrong hands she feeds every two minutes. She needs jungle practice and draft awareness into heavy CC.
Main Fanny only if you will spend serious Classic games learning cables before ranked. Watch energy, plan two-cable paths, and pick fights when ultimate and energy are ready. Ban or respect strong interrupt CC that deletes her mid-fly.
Cable through brush and wall angles that keep you off the main skillshot highways. If your energy cannot support a two-cable escape after the kill, you do not take the fight. Draft her when your team has enough frontline that you are not also expected to soak the first wave of CC.
Ratings
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